Fine-tuning Qwen3-1.7B for local GLB asset generation
An early Qwen3-1.7B checkpoint, quantized to Q8 GGUF at 1.83 GB, generates 3D assets from prompts and exports them as GLB for Godot. Aimed at CPU or limited VRAM, it shows how a specialized LLM can bring 3D content generation into a local pipeline, w...